Hola Maaot, muchas gracias por estos activos los use en mi primer juego desarrollado ya esta en la play store te dejo el link por si quieres chequear y jugar:
Hi, I am create a co-op bundle to celebrate World Environment Day, I want invited you to join, all content related with nature and environment can be join, if you are interested you have join in the follow link: https://itch.io/jam/world-environment-day-bundle-2022
I'm excited and I appreciate your interest and your participation, thank you very much and good luck!
I don't know if you figured it out yet, but you can use it in gms2. Just divide the size by 4 to get 64x64. You can go 128 also to give it better resolution
Would you be interested in doing commission work in this art style for a game I'm making ? If so could we discuss further in private through email maybe.
It would be awesome to expand on this style, I have looked for similar styles to match your artwork and there is nobody with your style I love both of your platform packs. Great work i look forward to seeing more from you.
You are so talented! I made a jam game with this pack, it's called Escape from Io (https://biyectivo.itch.io/escape-from-io) and credited you. I think it looks gorgeous, kudos!
I don't use Unity, and I need a tool to splice the sprite sheet with different size sprites, for example file "Mossy - MossyHills.png". Can you give me some advice?
Hi bro I have download it but I am having a confusion that can I use it for my game which is having ads and also lunched to playstore after sometime I don't know that can I use it freely in all of my games and when they are lunched then i an confused that there will be copyright issues are not?
hi. I'm really want to buy this tileset but I'm kinda beginner and I don't know how to split these types of images into single tiles. Is someone have any advice?
Hi, this asset pack is free to download, you don't need to pay anything, personally, I just sliced it inside Unity, but each game engine has its own tools for slicing. The tileset should be sliced by 512x512, and the rest just slice automatically.
Hi ! Thank you! I do want, I actually have some ideas for new tilesets, probably some ancient ruins tileset ( I actually have prototype designed ) but was not that happy with it, so stopped the production. Still, I don't have much time left after work so it's being a slow process.
Thank you for the reply, it is good to hear you are still making new ones. I am thinking starting some kind of project with this lovely set of assets, it would be great if there are more so I could build some story with them. Take your time, good quality designs take times and efforts. Generally, how long does it take for you to build one set of assets? Does the designing takes more time than the making process?
For a commercial game, would it be ok to mix some assets of this tileset with assets from another tileset? Silly question maybe, but I'm new to this :)
Im trying to use these assets/graphics for my final project for school.
I downloaded all the files, spliced them up iin 512x512 but for some reason i'm having a lot of issues with gaps and random lines just appearing next to (e.g. the floating platform)
Anyone know how to fix this? I've already tried turning off anti-alliasing in project settings, made a material that has pixel snap enabled and ive tried putting it in a sprite atlas. None of these have worked for me, if you have any solutions to this please let me know.
Hi, placing them inside the sprite atlas usually fixed the problem, are you trying on a build/game window? The seams will appear on the editor window, but not on the build.
Just wanted to say thank you for such an amazing resource pack. I was just wondering if you could provide the post processing effects for unity, as that was the engine you used to create them - just a simple project file would be great.
Hi there! Just wanted to tell you what a beautiful art pack this is. I also was considering using it in a Udemy course at some point for a game maker studio 2 tutorial. I wanted to know if you had any plans to make this a paid asset in the future? I know you said free for commercial use and I would ask that any viewers download directly from here were I to use it. I just want to make sure I don't make a tutorial and then a month later it turns into a paid asset (which you would have every right to do by the way, just wanting to double check) :)
Here is my in-engine test I did for a sliding puzzle type game where we would teach tilesets, particles and state machines:
Hi ! This asset will never be paid content, its meant to be free for ever, so dont worry about that, as long as you give me credit on your tutorial and a link to the asset profile I am fine with it.
Hello, sorry to take your time I had a question. I tried to render the background with a second camera with post processing effects but I have some trouble. The effect is only visible if the priority is bigger than the priority on the first camera but then, the background is in front of everything. Thanks for your help and great work !
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Hola Maaot, muchas gracias por estos activos los use en mi primer juego desarrollado ya esta en la play store te dejo el link por si quieres chequear y jugar:
Dash bros Game by JDavid10 (itch.io)
https://play.google.com/store/apps/details?id=com.DavidGames.DashBroos Tu arte me ha inspirado mucho y es uno de los mejores que he visto Gracias
Hi, I am create a co-op bundle to celebrate World Environment Day, I want invited you to join, all content related with nature and environment can be join, if you are interested you have join in the follow link: https://itch.io/jam/world-environment-day-bundle-2022
I'm excited and I appreciate your interest and your participation, thank you very much and good luck!
Doesn't work for gamemaker studio 2 unfortanutley unless there is a diffrent resulution
I don't know if you figured it out yet, but you can use it in gms2. Just divide the size by 4 to get 64x64. You can go 128 also to give it better resolution
Hey, I used your assets to prototype the game.
Look
https://slava073.itch.io/mag
Muy bueno, un de pez
amazing! thanks!
So gorgeous! This looks so good!
Thanks :)
We also used this for our Game Jam! Thank you so much for this, go check it out if you wish:
https://aitorbouzas.itch.io/mommy
Hello, could I order this artistic style? I need an asset pack based on a bee hive... can I contact you via Gmail?
Would you be interested in doing commission work in this art style for a game I'm making ? If so could we discuss further in private through email maybe.
You can send me an email here : maaot02@gmail.com
Hi! Its amazing that these tiles and characters are so well-designed and animated!
Do you mind if your assets are used in adult-oriented games?
For instance, Future Fragments and Crisis Point
https://hentaiwriter.itch.io/futurefragments
https://anon42.itch.io/crisis-point-extinction-2019-public-demo
Hi, that's totally fine for me :)
Hi there! Just wanted to let you know I used your tile set in my jam game. Hope you enjoy! https://mightyjor.itch.io/bagu
Hope you would make a night urban city parallax platformer assets too…
Appreciate your suggestion, its uncertain what kind of assets pack I will do next, will keep your suggestion in mind!
Thanks sir, I will be eagerly waiting…
It would be awesome to expand on this style, I have looked for similar styles to match your artwork and there is nobody with your style I love both of your platform packs. Great work i look forward to seeing more from you.
thanks, it's for my game :"
Enjoy!
thx! always success :3
You are so talented! I made a jam game with this pack, it's called Escape from Io (https://biyectivo.itch.io/escape-from-io) and credited you. I think it looks gorgeous, kudos!
Thank you! I will check it
did you make the background with grid tileset or edit an image before exporting to unity
Grid tileset, and post processing to blur it
thanks man
i made game with your assets
check it :https://dgd-studios.itch.io/lod-demo
How can this be a name your own price? This should be around $15 tbh!
What a gorgeous tile set! This would be right at home in a Hollow Knight expansion! Thanks for the wonderful creation :)
Des anybody have a Rule Tile and can share it by chance. I am stuck creating it. :/
The tileset is based on this Ruletile:
https://pandaroo.itch.io/tilemap-auto-rule-tile-unity-template
Thank you! You're awesome!
Seems the account was deleted, good stuff!
https://www.gamedevmarket.net/member/junez/
Did you see this @Maaot? Looks like someone is taking your stuff and trying to sell it (>_<)
Thank you for sharing, that's so annoying :/
Thanks! i am creating a course to teach students game dev. i will surely credit you.
Good luck with that project!
Thank you very much!
This is a game made for a little competition. Although it's not finished yet, but I'll be happy if you play it :D
Mossy (trandai1106.github.io)
Thank you very much, Maaot!
I don't use Unity, and I need a tool to splice the sprite sheet with different size sprites, for example file "Mossy - MossyHills.png". Can you give me some advice?
Hello Maaot :) !
You definitely make great 2D cavern content with atmosphere ! Do you plan to keep going / expand this asset serie ?
Have a good day !
Hi bro I have download it but I am having a confusion that can I use it for my game which is having ads and also lunched to playstore after sometime I don't know that can I use it freely in all of my games and when they are lunched then i an confused that there will be copyright issues are not?
You are free to use these assets for commercial use yes.
what background are you using?
The background is made with the same assets you download on the pack.
Hey, how did you blurred the background tilesets? I am also using unity.
Did you rendered two different cameras and then applied post-processing? But then how did you applied post-processing to these two cameras separately?
I cannot help with that, you will need to do your research like everyone does, there is multiple tutorial videos on youtube and websites around.
hi. I'm really want to buy this tileset but I'm kinda beginner and I don't know how to split these types of images into single tiles. Is someone have any advice?
Hi, this asset pack is free to download, you don't need to pay anything, personally, I just sliced it inside Unity, but each game engine has its own tools for slicing.
The tileset should be sliced by 512x512, and the rest just slice automatically.
This is an amazing Style, and am very impressed, please keep doing this!
Very nice style, very inspirational. Are you plan to make more assets in this style?
Hi ! Thank you! I do want, I actually have some ideas for new tilesets, probably some ancient ruins tileset ( I actually have prototype designed ) but was not that happy with it, so stopped the production. Still, I don't have much time left after work so it's being a slow process.
Thank you for the reply, it is good to hear you are still making new ones. I am thinking starting some kind of project with this lovely set of assets, it would be great if there are more so I could build some story with them. Take your time, good quality designs take times and efforts. Generally, how long does it take for you to build one set of assets? Does the designing takes more time than the making process?
Its hard to tell, it just depends on how much free time I have, more or less a tileset like this takes 40 hours to complete aprox.
Thanks for sharing, hope to see more of your great works.
This is great! I'd use this for the upcoming gamejams!
Glad you like it!
For a commercial game, would it be ok to mix some assets of this tileset with assets from another tileset? Silly question maybe, but I'm new to this :)
Hey! Of course, you can mix the assets with others, use them as references, or even edit them.
Hello
Im trying to use these assets/graphics for my final project for school.
I downloaded all the files, spliced them up iin 512x512 but for some reason i'm having a lot of issues with gaps and random lines just appearing next to (e.g. the floating platform)
Anyone know how to fix this?
I've already tried turning off anti-alliasing in project settings, made a material that has pixel snap enabled and ive tried putting it in a sprite atlas.
None of these have worked for me, if you have any solutions to this please let me know.
Thanks in advance
Hi, placing them inside the sprite atlas usually fixed the problem, are you trying on a build/game window? The seams will appear on the editor window, but not on the build.
Hey Maaot.
Just wanted to say thank you for such an amazing resource pack. I was just wondering if you could provide the post processing effects for unity, as that was the engine you used to create them - just a simple project file would be great.
Thanks
Hi, I do not have the Unity project anymore.
Hey Maaot!
I really love this asset pack and I am currently using this for my game.
Do you mind getting in touch with me. I got some personal thoughts/proposals I wanted to share with you.
Thanks in advance!
Regards!
Hi! Glad you enjoy the assets, I dont really do personal requests at the moment.
Hi there! Just wanted to tell you what a beautiful art pack this is. I also was considering using it in a Udemy course at some point for a game maker studio 2 tutorial. I wanted to know if you had any plans to make this a paid asset in the future? I know you said free for commercial use and I would ask that any viewers download directly from here were I to use it. I just want to make sure I don't make a tutorial and then a month later it turns into a paid asset (which you would have every right to do by the way, just wanting to double check) :)
Here is my in-engine test I did for a sliding puzzle type game where we would teach tilesets, particles and state machines:
Also, have you considered posting art tutorials online? I would be very interested to see how something like this could be made!
Hi ! This asset will never be paid content, its meant to be free for ever, so dont worry about that, as long as you give me credit on your tutorial and a link to the asset profile I am fine with it.
That looks great by the way!
Hello, sorry to take your time I had a question. I tried to render the background with a second camera with post processing effects but I have some trouble. The effect is only visible if the priority is bigger than the priority on the first camera but then, the background is in front of everything. Thanks for your help and great work !
I found a way to do that. Thanks
Glad you found how to make it work.