Hi Maaot, i would like to speak with you more about creating assets. Potentially hire you to help me obtain more 2D assets for my custom game within my custom game engine - if interested email me at ikhan@electrode.live
This pack looks really cool, but I had issues with the sprites overlapping each other in the tileset grids and the plants not sitting on the ground very well since they don't align with the bottom of the grid tile. I could get it to work with some tweaking, but just wanted to drop a comment here in case I am doing something wrong. I am working in Godot using the 512x512 size for the tilemap.
I am in the VERY early stages of trying to get a game started. I love your assets and thank you for sharing them!!!!! THe aesthetic is great for what I'm looking for. IF (BIIIIG IF) I wind up getting a kickstarter going or a funding investor, would you be interested in my reaching out to have you do the art? If not, no worries, but I want to make sure to give anyone who contributes to this "grey box" demo first right of refusal if anything comes of it.
Does someone know how to properly use this pack in Unity? Im new with Unity, i tried using this pack for the tileset pixels per unit I used 512 and for slicing I used 512 x 512 but there are some lines in between some tiles and it seems one tile has content from another tile.
U can use this set in Tiled, setting the tileset and the tilemap to 512. Set the terrain using this pattern, so you can make the map with the autotiling feature.
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This is just like a Hollow Knight style map, so cool! And it's free! Thank you share it!
where is the back ground
Hi Maaot, i would like to speak with you more about creating assets. Potentially hire you to help me obtain more 2D assets for my custom game within my custom game engine - if interested email me at ikhan@electrode.live
absolute cinema
thx
This is so cool. thanks you for not charge any money because I am is a broke student
This is sooo cool! Thanks for not charging any money for this—I’m a broke student 😄
This is very cool man if i have money donate you but i dont have mony :)(
thank you bro .sorry i dont have maney next time
its free..
he s new i think
Quanto você cobra para fazer 5 biomas e 5 personagens
This pack looks really cool, but I had issues with the sprites overlapping each other in the tileset grids and the plants not sitting on the ground very well since they don't align with the bottom of the grid tile. I could get it to work with some tweaking, but just wanted to drop a comment here in case I am doing something wrong. I am working in Godot using the 512x512 size for the tilemap.
I am having the same issue in Godot, did you find a way to fix it?
Im also having the same issue and its taking my time. i guess, ill just swithc if i cant change it
I changed the tileset scale and it worked!
Thanks.
I actually figured it out after like 5 hours :)
what was the solution in the end?
Hi! We used your assets for a game jam here - thank you so much, they're beautiful assets! https://ociabbey.itch.io/ghoast
Super Cool Asset Pack! Thank You!
can you contact me plz !!
I am in the VERY early stages of trying to get a game started. I love your assets and thank you for sharing them!!!!! THe aesthetic is great for what I'm looking for. IF (BIIIIG IF) I wind up getting a kickstarter going or a funding investor, would you be interested in my reaching out to have you do the art? If not, no worries, but I want to make sure to give anyone who contributes to this "grey box" demo first right of refusal if anything comes of it.
Thanks again for the great work!
thank bro
Super thank you
It's very nice. I like how the moss makes the cavern feel alive and atmospheric.
awesome
This is crazy
Perfection
谢谢,很有想象力的作品。
Beautiful art work!
you are imagine you are amazing you must work in big company like sony mester
Hi Maaot, I have a proposal about game creation for you, if you are interested, send me a message on discord Pelé#6742
很棒的资源
Does someone know how to properly use this pack in Unity? Im new with Unity, i tried using this pack for the tileset pixels per unit I used 512 and for slicing I used 512 x 512 but there are some lines in between some tiles and it seems one tile has content from another tile.
U can use this set in Tiled, setting the tileset and the tilemap to 512. Set the terrain using this pattern, so you can make the map with the autotiling feature.
Used part of the assets for prototyping. Left a small tip..
fantastic assets. Could you suggest me where i can find somerthing tobuild a laboratory ?
Thanks!
Thank you so much for the assets
Gratitude
We can't have the background ? That's sad...
bro this is soo good.
I am creating bad games, just to learn gameDevelopment. These assets helped me soo much!
This pack is Peak
The only problem i can find is:
Animation are not on tileset, annoying asf in godot
There is no repetitif tile set which mean we Always have to change and varie tileset and plane map is impossible
The pack is too beautiful which make it hard asf to fit with other
But those can be easely corrected with enough expérience
You can drag and dop into a animation player or however you are doing it
How did you make it repetitive in Godot again?
These slap! Thanks a lot fam! <3