Mossy Cavern
A downloadable asset pack
Download NowName your own price
Hi!
This is an asset pack based on a mossy cavern, it is intended to be used on 2D sidescrollers and platformers.
ASSET PACK CONTENTS:
- Tileset ready for AUTOTILING. PNG file. Each tile is 512 x 512 pixels.
- Basic Character with animations. IDLE, WALK, JUMP, DASH.
- Decorations to enhance the tileset and make your scene organic and unique, including plants, spines, small hills, small trees, roots, and big columns for your background or foreground.
- Animations of 13 small plants that will add motion to your scenes.
- Two simple enemy slimes with a small blobby animation.
Post-processing effects like Bloom, Glows, Blur, Vignette, and Particle effects are NOT INCLUDED, since these depend on what Game Engine you are using.
I created the screenshots inside Unity 2019. These are just a showcase and suggestion for your scenes.
LICENSE: V0.1
This asset pack can be used in free and commercial projects. You can modify the assets as you need. Credit is not necessary but always appreciated. You may not repackage, redistribute, or resell the assets, no matter how much they are modified.
Kind regards,
Maaot.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (107 total ratings) |
Author | Maaot |
Genre | Platformer |
Tags | 2D, Atmospheric, Dark Fantasy, Fantasy, Hand-drawn, Metroidvania, Side Scroller, Tileset |
Download
Download NowName your own price
Click download now to get access to the following files:
Mossy Assets.zip 18 MB
Plant Animations.zip 45 MB
BlueWizard Animations.zip 3 MB
Slimes.zip 4 MB
Comments
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Hi Maaot
I was able to use your asset in my game! Thanks for the great work.
Take a look
hi i was wondering what software you used because i am using procreate and having trouble making a tile set.
im so sorry, im chinese...my paypal can't pay!! my paypay has been limit。。。。
just five days later, i will pay for it。。 so i download this for free now。。。
Hey thanks! no need to pay! U can download for free
thanks ! hero 。
Thank you so much for this wonderful asset, it gave me a lot of motivation to work on my short game <3
https://rcpienz.itch.io/kryos-wizard
i used to play SNES game with similar grass style... im here via google search for it since i forgot the name. I would appreciate any info if someone remembers it (wormy pink grass kinda fantasy setting, and i might be imagining this but i think grass was reacting to player movement) awesome graphics for the time... cool assets as well. thx
Hey there Maoot, i really like this asset but i've troubles setting it up. Do you have any good tutorial to use this? I've many doubts like at how much i should set pixel per unity etc
Hi! I've already used all three of your assets in my school projects and I can't get enough of them! Could you please share some details about how you created those amazing visual effects in the pictures above? It would be a huge help! Thx a lot!
That hugely depends on your engine of choice, but all the effects were achieved in Unity, using post-processing effects and particle systems, maybe lights 2d too, cant remember now.
Got it. Thanks!
Thanks for your free asset, I used it in my school project
https://mathislll.itch.io/ready-pixel-one
hi glad they helped!
great job
great job keep it up man !!
Awesome pack!
It gives me that hollow knight vibe
Great work!
Love this pack i will gladly use it in my mobile project <3
Got ya a coffee much love <3
thank you!
How we can get the background? PS good work
Hello ! ty for this great work ! how did you do the background
It's probably gradiented blue with bloom. There are also different layers of plants and tiles which have more bloom accordingly to the distance. You would probably need to know how to use graphical software to do what this person did.
Blur was achieved with post-processing DoF (depth of field).
Outstanding work
So beautiful !
Thanks you for this assets very cooll
Really awsome assets. Best ones out there. Will for sure buy the fungal cavern pack aswell and hoping for more packs in the future... Maybe some kind of character / creature pack to inhabit the biomes?
Oh and would have been nice if the psd of the wizard was included to make more animations for him.
BTW: Do you do commisions?
I want to express my heartfelt gratitude for Maaot's incredible game asset, "Mossy Cavern." It has served as the foundation for a project that's very dear to my heart. You can experience the current state of my game at https://rakhio.itch.io/wall-mage. Please understand that this project is still in its early stages, more of a prototype or, as some might affectionately call it, a predevelopment phase. I'm pouring my heart and soul into it, with the aim of making it even more magnificent. Your support and feedback are invaluable, and I truly hope you find joy in what I've been able to create thus far. Thank you for being a part of this exciting journey!
Glad it could help with your game!
How pretty it is!Thank you so much!Hope i can use it to make a platfomer game!
good luck!
is this asset royalty free? Like can i use this asset for a game that will be saled to steam or epic games?
yes
What is the license for using these sprites
This asset pack can be used in free and commercial projects. You can modify the assets as you need. Credit is not necessary, but always appreciated. You may not repackage, redistribute or resell the assets, no matter how much they are modified.
Hi, do you mind if I put the game with your sprites on the playmarket?
This asset pack can be used in free and commercial projects. You can modify the assets as you need. Credit is not necessary, but always appreciated. You may not repackage, redistribute or resell the assets, no matter how much they are modified.
https://strict009.itch.io/trealm-a-wizards-quest
Made this little prototype this week with these assets. Very nice and easy to use. Cant wait till I can use them to their full potential.
hello!! thanks for uploading these assets. its really help me..
love youu!!!
Hello! Thanks for uploading these fantastic assets. I have a question related to Unity (I'm just learning). Which is the best way to create a collider for the tilemap? I'm using the automatic "Tilemap Collider" but that makes some pretty accurate shapes that are not suitable for the character to run. I was thinking of a polygon collider that just goes right below the grass and is straight so the player can run without falling. Any suggestion is well received.
I did remember I used box colliders, inside a composite collider that will unify everything, but haven't worked in unity for a long time now, so not sure how it is nowadays, reality is that u want your terrain to be as plain as possible, so think you are in the good direction.
Are you active? I wanted to see if you are available to create a character but I would pay you for it
Hi! not available for commissions.
Hello! Thank you so much for these amazing assets!
Here is a little roguelite I made with them: https://akt0o.itch.io/forgotten
Your creations are incredible, the work you've done for this must have been tremendous!
how do i fit the tiles on screen? in godot, my project window is set to 1280x720 or something like that, but i can barely fit 3 tiles on screen at once...
Godot should allow you to scale down the images used for each tile, something along the lines of "cell size" or "cell scale", i'm not sure
This is great!
You know what this reminds me of? That one Mateuz Skutnik Submachine level, which I think was in turn inspired by Amanita Designs. (Actually I think one or both of them is on itch. I'll have to see.) Luminous underground = modern classic.
This is absolutely gorgeous. Thank you for uploading this.
Thank you for this beautiful asset. I used it in my game A Wizard's Journey
enayi
Cool
Thank you very much for this!
Beautiful asset, thank you very much!
Thank you very much!
hello thanks for the assets! Really Impressive, and certainly we'll use on our project which we've recently made our first demo titled Julia's Tales, We'd love if you check it out https://noparashoes.itch.io/julias-tales-demo
Super Cool!
Veeeryy coool!